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Senior AI engineer  /  game developer

RuiciroRivera

I build production LLM systems by day — voice agents, retrieval, evaluation pipelines running against real traffic. By night I ship my own AI products, and a game. Both taught me the same thing: the hard part was never capability.

ruicirors@gmail.com

01 Writing

02 Work

AI & agentic systemsGames

  • Mithra

    A command-center built on Claude Code primitives: an MCP server exposing six read-only tools over a real multi-repo workspace, a local GUI with an embedded terminal, and a permission model that decides what an agent is allowed to touch.

  • aibridal

    A B2C wedding-planning app with an LLM assistant that runs discovery, builds moodboards and shortlists vendors. Freemium paywall enforced server-side. Takes real money from real couples.

    in production
  • ibride

    The SaaS it spun out of: planning software for professional wedding planners. Built with my wife, who is one — so the requirements arrive from a real user, daily, whether I want them or not.

    in production
  • Condexia

    Condo-administration platform — admin back office plus a resident PWA. Payments, bulk imports, multi-tenant isolation. Built with a business partner.

    in production
  • Strings

    A narrative game in Unreal Engine 5 about a puppeteer and the people on his strings. Built solo under my own studio — design, blockout, cinematics. The long game, and the reason I care about tools that let one person hold a lot at once.

    in development